|About the Book|
Adventure Lies on the End of a Blade! Théah was made for adventures. In the streets of Montaigne, a revolution gone mad claims hundreds of victims, each crying for a savior. In the heart of Eisen, an ancient evil stirs, waiting for someone braveMoreAdventure Lies on the End of a Blade! Théah was made for adventures. In the streets of Montaigne, a revolution gone mad claims hundreds of victims, each crying for a savior. In the heart of Eisen, an ancient evil stirs, waiting for someone brave enough to challenge it. On the waves of the western seas lie danger and excitement, ready for bold ships to claim glory beyond measure. This brave new world needs those willing to seize the reins of destiny, who do not wait for others to act but set a course of their own choosing. Do you belong within their ranks? Draw your weapon and see what fortune holds on the rapiers edge. Rapiers Edge is a collection of exciting roleplaying adventures set in the land of Théah. It contains both ready-to-play scenarios and dozens of quick plot hooks just waiting to be filled out. For fans of the 7th Sea universe - and anyone in need of a swift jolt of imagination - this book has what you need. Rapiers Edge includes: A collection of complete adventures, fully developed and ready to play Plot seeds and adventure hooks spanning every corner of Théah A new live-action scenario: Giovanni Villanovas Grand Ball An update of Théan history, outlining developments up to 1675 Fully compatible with both the d20 system and the classic 7th Sea system To use this companion, a Game Master also needs a copy of Swashbuckling Adventures, and a Dungeons & Dragons Core Book. A player needs only Swashbuckling Adventures and a Dungeons & Dragons Core Book.